but.
when the code's in the draw event,
arlette,
she's not drawn.
this needs to be solved.
i can't have an invisible player.
...
...
alright.
fixed it.
the code is real simple.
draw_self();
draw_healthbar(x-640,y-320,x-40,y-300,hp,c_black, c_red, c_lime, 0, true, true);
it even works a little bit.
now instead of restarting the room when arlette falls out of the world, it restarts when hp hits 0.
if (y>room_height){
hp=hp-10;
}
if (hp<0){
room_restart();
}
now i just need to figure out how to get the bar at the top layer, and then i can start making it look good.
i'll be doing that tomorrow.
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