Monday, September 21, 2015

Dev-Day Episode 9: The Backdown

there's a very simple rule to designing anything, K.I.S.S.
keep it simple, stupid.

what i'm doing with all these moving parts is not keeping it simple.

so i'm going to just remove the hand part from the sprites for the 'armless' versions.

...






and so after doing that, i have a product that looks much cleaner.

i did not remove the arm and cloak objects from the game, in case i want to mess around with them later.

so now that i have all the movement animations i need, i can move onto my next goal...

(a rope thingy)

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