alright so i don't want to deal with crouching so i'm putting it off, cause right now there's no purpose for it.
pause screen/options.main menu.- level design for level one (hub world, we're going metroidvania.)
- grab-able objects.
- weapon/combat system.
- art assists for level one.
- enemy design.
- boss design.
- npc design.
- sounds/music.
- crouching.
so now i'm on level design, the hub world.
seems like a good of time as any to start working on a bit of lore.
anyways, i'll be working on paper for level design, so no screencaps today.
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