Tuesday, October 27, 2015

Dev-Day Episode 27: Through The Hole

i want to think about how to do this before i just jump right in.

i want to make an object that when grabbed, will stick to the grabby hand thing.

more accurately i want a set of objects.

i may have to find a way to create a new object property.

but maybe not.

i also want these object to have a bit of momentum, so you can throw them at stuff.

these rules will apply to small enemies too, so i need to get this system down.

could you imagine how disappointing it would be if you can't grab an enemy?

imagine you buy a movie instead of watching online like a sensible person, but then the case is empty.

so you go to watch it online like you should have done in the first place.

 like on netflix or something.

i don't think i can advocate for 'illegally' torrenting media on school assignments, so i won't.

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