Thursday, October 22, 2015
Dev-Day Episode 24: Back Up, Back Down
expand.
larger maps like this allow for stuff like secrets that are harder to find.
some stuff on the left has been cropped out but you can see it in the earlier post.
this system i've been using has been working well, where i draw out the map on paper and then put it in the game, like working off a blueprint.
the fullscreen button is giving me problems, probably because i've been messing around in the code.
...
alright so i might have fixed that.
hard to say cause i'm not sure what the problem is to begin with.
when you click the fullscreen button, sometimes it will just shift to the same setting it's in,
i think there might be some conflicting code somewhere.
now it's time to work on grab-able objects.
wooooooooooooooooooo.
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