Monday, November 2, 2015

Dev-Day Episode 33: Old Bones

it's a half day so we gotta do this quick.

i got my usb with my game on it today.

in short and continuation of the last post, lord Remise is a powerful man.

i don't know what to do today, let's consult the list.
  1. pause screen/options.
  2. main menu.
  3. level design for level one (hub world, we're going metroidvania.)
  4. npc design.
  5. art assists for level one.
  6. sounds/music.
  7. enemy design.
  8. boss design.
  9. crouching.
  10. grab-able objects.
  11. weapon/combat system.
so i'm still making npc's i guess.

...

it's a short day so i can't get too much done.

i've got a cool design for a bit of a rival character.

his story is that he comes from another floating city, one plagued by a rising cult.

he's tormented by the fact that he couldn't protect his family.

so know he's a devote follower of Remise, maybe even a disciple or student.

and because of Arlette (the main character)'s backstory, he's on a bit of a revenge mission against her.

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