if that gets done quick enough, and it shouldn't take long, i can get into art making art for the actual scenery.
because right now...
this doesn't look good.
there's not a lot to work with.
she's essentially a box.
now i'll be working on tiles i can put over the default solid objects.
...
the solid stuff is 64 by 64 pixels., so i have to make sure the tiles cover that area too.
...
it's a start?
it's covers the 64 x 64 requirement, but it's no universal tile.
i can't use it for stuff like corners, cause those are going to look different.
they're supposed to look different anyways.
it's sort of like what i learned from doing a game last year.
in that game, we made some path tiles, and those had to all line up properly so it looked good when one tile lead onto the next.
so tomorrow i'm going to continue making tiles and working on them so they all look good.
i learned that art is hard.
a lesson i have to repeatedly teach myself.
...
i kept working on tiles a little after writing this post so here.
i implemented some of them too.
looking good, but i need more.
more tiles.


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