this is opus.
he's the new npc.
his animation is a litter weird, because he's missing an eye, but i mixed that in game maker frame by frame.
maybe a bit tall.
but that's okay.
i am concerned that his colours might be too similar to arlette's but i think with some more characters this complaint of mine will be diluted.
character design is an interesting thing, and it's something a lot of games do really well, especially street fighter.
these are minimalistic styles of street fighter characters, and they are instantly recognizable to anyone familiar with street fighter.
doing something similar with my characters will probably help further individualize them.
and i redid some of remise's colours.
i'm not 100% satisfied, but it's a start.
back to opus.
he's an old character of mine, who's original idea cam from an old scratch game 2-3 years ago.
his deal is that he's a wizard, and the pilot of the hub world floating islands.
he's a cool guy and i like him.




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