Wednesday, November 25, 2015

Dev-Day Episode 45: Open Minds


once again, the animated sprite coming out of spriter pro is missing an eye.

i don't know why.

it's just, missing.

so once again i had to go through 90 frames putting it back.

this is a problem that needs to be solved.

here she is in game.


looking good.

tomorrow i'll be implementing a system where when you walk in front of a house there will be a little box appearing at the top of the screen telling you who's house it is, because i thought that'd be a good idea today.

and after that i'll make it so you can go into those houses.

i talked to mr bilesky more about hardware, and we talked more about getting controllers.

microphones are also a possibility, for sound fx more than voicework, but i'm not cutting that out of the equation just yet.

maybe minimal voicework will do.

we shall see, it's a lot to take in but i have to keep my scope within control.

one of the biggest downfalls from the last game i worked on was my idea for what i could make it was unrealistic, so not enough things ended up getting done properly.

shortcuts were taken, not here.

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